Jan 06, 2007, 05:00 AM // 05:00
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#21
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Wilds Pathfinder
Join Date: Nov 2006
Guild: I War Torn I [Torn]
Profession: N/Me
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no, what would be the diffrence......just a box on the screen people could care less that your check is red and just go out, just like they do when you say not ready......and like I said before if ur red check prevents people from zoning than i agree it should be added
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Jan 06, 2007, 05:09 AM // 05:09
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#22
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Quote:
Originally Posted by Tide to Go
no, what would be the diffrence......just a box on the screen people could care less that your check is red and just go out, just like they do when you say not ready......and like I said before if ur red check prevents people from zoning than i agree it should be added
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What does everyone else think about this? I suppose this would be alot more beneficial with the system of the checkbox.
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Jan 06, 2007, 05:13 AM // 05:13
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#23
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Wilds Pathfinder
Join Date: Nov 2006
Guild: I War Torn I [Torn]
Profession: N/Me
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yes alot more, it needs to be more defensive
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Jan 06, 2007, 05:16 AM // 05:16
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#24
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Azeroth (shhh)
Guild: Ryders of the Sword [FrNd]
Profession: E/
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A good idea but i dont think its necessary. It would just be a waste of time to implement that into the game. People should just have their skills set up before they enter a group. besides people will be oblivious and not use it just like the Party Search
/halfsigned for a good idea but not really all that necessary, and maybe some wont think to use it
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Jan 06, 2007, 05:27 AM // 05:27
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#25
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Wilds Pathfinder
Join Date: Nov 2006
Guild: I War Torn I [Torn]
Profession: N/Me
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can i try to change your mind?
Liberation:Sure
ok (lol) People wonder off near portals, mental people witch most of the time is half of a group(lol) stand next to the portal to see how close they get, now people like this are average day moes, and when you got a hard quest, quest from lets say gates of torment.....ya......people need a stradigy and to get that stradigy you need a little time....I dont know why but lost of people have little patients, like leroy(ugh leroy....) is a perfect example.
also since this is only with quest i shall add suggestions. The color of team talk shall become a bright color like yellow to attract people so if you are in a countdown telling people to stop the countdown for a mission they will have acess to seeing those words better......everyone is attracted to bright colors
and for the quest, if you have it clicked the check box shows up and u green it if you are ready, and that goes for all the party members if a ......lets say leroy trys to zone it will force him back sending a red messige saying not all players are ready yet.
I like them both but the one we need more than the other is the color of team talk.......what do you think Liberation?
Liberation: o man Tide to Go, you have changed my ways Now i understand Drakes idea with your add ons, its so clear thank you(lol)
you are very welcome im glad you understand.
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Jan 06, 2007, 05:32 AM // 05:32
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#26
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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In addition to this good idea, make it so that only the leader can walk through portals or start missions. If you group up with a team, you shouldn't have the ability to start the mission by talking to an NPC or screwing them up by leaving. That's just stupid.
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Jan 06, 2007, 08:18 AM // 08:18
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#27
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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/Signed for sure.
When I enter a group on my Ritualist and realize there's already a Communal, I want to switch to Restoration. This would let me do that without worries of the leader throwing me into the mission with half Communal skills and half Restoration skills.
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Jan 06, 2007, 04:01 PM // 16:01
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#28
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Ascalonian Squire
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/signed
No to a forced block though. It should be just to make it easier for the Party Leader to tell if everyone is ready.
The Party Leader should be allowed to "go" even if not everyone "clicks their ready checkbox".
You say "but the Team shouldn't start if everyone isn't ready!"
I say, this is a good opportunity for a team to figure out whether they have a crap party leader or not. Best to know as early as possible - then you can start looking for a new party before wasting too much time. This way everyone else knows the monk dropped for a good reason (stupid leader). One impatient team member can kill the whole party.
Also if you have a small team, and the Party leader sees that everyone has already said ready, no point wasting time forcing everyone to click those checkboxes.
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Jan 09, 2007, 05:56 PM // 17:56
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#29
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Anyone else agree this should be an important feature? This one is reasonable and realistic unlike 90% of the suggestions on these forums...
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Jan 09, 2007, 07:15 PM // 19:15
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#30
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Lion's Arch Merchant
Join Date: Sep 2006
Location: NYC
Guild: Governors Of Destruction [GOD]
Profession: E/
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/signed - great idea
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Jan 09, 2007, 07:25 PM // 19:25
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#31
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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/ready
err... /signed.
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Jan 09, 2007, 07:27 PM // 19:27
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#32
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Ascalonian Squire
Join Date: May 2006
Location: Netherlands, Geleen
Profession: W/E
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One of the better idea's on the forum in my opinion. A very small update to get rid of a very annoying PUG ritual: "Ready?" Not everyone reacts... and the party leader still ventures into the portal...
/signed
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Jan 09, 2007, 11:52 PM // 23:52
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#33
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Ascalonian Squire
Join Date: Nov 2006
Guild: UP
Profession: Me/N
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/signed
No need to explain.
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Jan 10, 2007, 12:57 AM // 00:57
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#34
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Ascalonian Squire
Join Date: Dec 2006
Location: 2 steps away from reality
Guild: The Guardians of Loyalty [HOPE]
Profession: R/E
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Yes! Yes! Yes! /signed x1,000,000
Excellent Idea!!!
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Jan 10, 2007, 01:13 AM // 01:13
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#35
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Ascalonian Squire
Join Date: Nov 2005
Location: Norway
Guild: Helmguard Elite
Profession: Mo/Me
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Uhmmm Checkbox ok /signed, even dough the system is used in WoW and mostly used to annoy players in the middle of the PvP rather than used properly.
Last edited by Xtroll; Jan 10, 2007 at 01:29 AM // 01:29..
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Jan 10, 2007, 01:18 AM // 01:18
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#36
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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/signed for sure. I can't stand it when I join a party and immediately they hit the 'Enter Battle" button, and before you can protest you're thrown into the mission/battle.
Also, there have been a number of times when I have joined a party, and while waiting for it to fill up something else has come up and I need to leave, but before I can leave the leader takes it as we're all ready. Then I have to abandon the party and I get PMd to death by the other members :/
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Jan 10, 2007, 02:31 PM // 14:31
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#37
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Should have been there a million years ago.
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Jan 10, 2007, 03:09 PM // 15:09
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#38
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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If this was a system where you couldnt leave a city and enter an instance, start a quest or mission unless everyone in the team had ticked the box, then...
/signed.
....the obvious benefit it would stop people running into missions and quests when whole team isnt rdy. Plus it might cut down on leachers who just go afk before it starts.
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Jan 10, 2007, 05:53 PM // 17:53
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#39
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Quote:
Originally Posted by freekedoutfish
If this was a system where you couldnt leave a city and enter an instance, start a quest or mission unless everyone in the team had ticked the box, then...
/signed.
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Yes, it has been agreed that's the case. It would be very benificial.
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Jan 11, 2007, 04:09 PM // 16:09
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#40
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Please, anyone else think this is a good idea? I'd like to see it being implimented into the game alot, we need more support.
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